A passion for making software both usable and able to push the boundaries of what is being developed currently is what drives me. From being the first Software Engineer Intern at FANUC America, designing and implementing a 3D machine management system to writing embedded applications for mesh networks, I have worked in many fields wearing many hats. I am not just passionate about the software/hardware but also the people that I work with. Bringing people together to reach a common goal of making awesome ideas an actual product is what I strive for.